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Ms. Splosion Man
ミズ・スプロ-ジョンマン Mizu supurōjon man
522589-ms-splosion-man-nintendo-switch-front-cover
Video game info
Playable onXbox Live Arcade

Microsoft Windows

iOS

Windows Phone

Nintendo Switch

Steam

Release Dates
EnglishXBLA - July 13, 2011

iOS - March 28, 2013

Windows, Windows Phone - April 3, 2013

Nintendo Switch - November 22, 2018

Ms. Splosion Man is a platform video game developed by Twisted Pixel Games, and was released on Xbox 360 on July 13, 2011 as well as Windows Phone. It is the sequel to 2009's 'Splosion Man. The game takes place directly after 'Splosion Man. 

Plot

Following from where 'Splosion Man left off, 'Splosion Man is finally captured by Big Science. As the scientists celebrate in their lab, one scientist inadvertently spills a bottle of liquid onto some electrical wiring. This causes a surge of energy to flow to a nearby experimentation platform where a yellow bow is falling. As the bow touches the platform the surge of energy is released, and Ms. Splosion Man is created. For the first time in the series the character will escape the fictional Big Science facilities and venture out into the world.

Gameplay

Ms. Splosion Man shares much of the same gameplay with its predecessor, 'Splosion Man. The character is made entirely of explosive material. The aim of the game is to "splode" through a series of levels consisting of puzzles, traps, and enemies. A splode is effectively a jump, and can also be used to kill enemies, such as scientists and robots, demolish walls, detonate explosive barrels or trigger other effects.

Various new gameplay elements have been added to Ms. Splosion Man, including energy rails on which the protagonist can ride, and cannons that toss her in specific directions, some of which can be controlled by the player. The game features both single-player and multiplayer cooperative campaigns, each including levels set in the outside world. Also new to the game is a mode known as 2 Girls 1 Controller, which enables a single player to play through the cooperative campaign controlling both Ms. Splosion Man and 'Splosion Man simultaneously.

In response to player feedback about the first game's difficulty, Ms. Splosion Man contains an overworld that clearly marks each level's difficulty and allows players to skip more difficult levels if they so choose. Twisted Pixel CEO Micheal Wilford stated that the overworld map was inspired by Super Mario World, and that it contains similar secrets such as secret exits.
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